Moonskin console finally playable!

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moonskin
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Moonskin console finally playable!

Post by moonskin » Sun Aug 31, 2025 2:54 am

I've at last, after many interruptions, got my console playable. It uses an old Shober console, converted to 3 manuals. It has a full pedalboard.

The horizontal rows of pistons are not implemented yet, but the computer keyboard pistons do work. My intention is to get the second touches playing from the solo manual although I think I'll have to wade through Miditzer.xml to see if the MIDI can come from a different MIDI input device that the solo &/or accomp manuals.
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Cheers
Graham

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Jim Henry
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Re: Moonskin console finally playable!

Post by Jim Henry » Sun Aug 31, 2025 8:03 pm

Very nice Graham!

To save you some time, yes you can direct a MIDI device other than the one for the 1T manuals to the 2T manuals by editing the XML file:

Code: Select all

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<settings version="511">
	<input-devices>
		<device id="0">loopMIDI-1</device>
		<device id="1">loopMIDI-2</device>
		<device id="2">loopMIDI-3</device>
	</input-devices>
	<divisions>
		<division id="0">
			<device-id>0</device-id>
			<channel>0</channel>
.
.
.
		<division id="1">
			<device-id>0</device-id>
			<channel>0</channel>
.
.
.
		<division id="3">
			<device-id>1</device-id>
			<channel>0</channel>
Find the device id that you want to use at the top of the XML file. Then change device-id for the division with id="1", Solo 2T, and with id="3", Acc 2T.

Editing the XML file to do this really shouldn't be necessary. It will be addressed when the opportunity presents itself.
Jim Henry

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moonskin
Posts: 924
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How many Style 216 did Wurlitzer make?: 0
Location: Australia

Re: Moonskin console finally playable!

Post by moonskin » Mon Sep 01, 2025 1:58 am

Thanks Jim. Works perfectly.
Cheers
Graham

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